https://www.altaplana.be/dossiers/darius/the_walls_of_samaris_part_2_the_trompe-d_oeil_and_you
Some of the Forced Perspective Illusion
> Stage Set - Teatro Olimpico
Illusion of scene transition
The Illusion of Scene Transition make use of perspective theory in large scale visual "realities" together with the actors/ actresses on stage, created an immersive experience to the observer in the audience seat. The mathematic calculation of perspective on the triangle surface allow quick transition during the play.
> Film Making - Create a HOBBIT-sized Illusion
Forced Perspective technique
In order to create illusion of dwarf and giant tall wizard with normal human, the actors are arranged in different distance with the camera. According to the theory of perspective, the same items will looks bigger when it's nearer to the observer, and it appeared to be smaller when it's placed in further distance to the observer. In set design, props that used by the giant will needs to be smaller than the usual size we have. For example the cup on the wizard hand above, is a smaller version of the normal cup to create illusion of a giant. While the dwarf character above, (seating further away from the camera) has a plate the is larger than usual plate size so that when it's place at the further distance, it'll still looks like it's at the same distance with the wizard.
> Wall Paint - Trompe L'Oeil PRACTICAL.
Conclusion
With the collection of techniques used in variety art forms like Stage Performance, Interior Architecture, Filming and Painting, the idea of illusion share some of the similar points.
When observer maintain a distance with the artifact, the use of perspective techniques, lights and shadow position, camera angle will affect the physiological aspects of optical perception.











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